How to make advanced UI/UX design?
- Get link
- X
- Other Apps
Implementing Animations and Transitions
Android:
Property Animations:
- Property animations allow you to animate the properties of objects (e.g., alpha, rotation, translation).
kotlinval view: View = findViewById(R.id.my_view) view.animate() .alpha(0.5f) .translationY(100f) .setDuration(300) .start()
Transition Framework:
- The Transition framework allows you to animate changes in the layout.
kotlinval sceneRoot: ViewGroup = findViewById(R.id.scene_root) val scene1 = Scene.getSceneForLayout(sceneRoot, R.layout.scene1, this) val scene2 = Scene.getSceneForLayout(sceneRoot, R.layout.scene2, this) TransitionManager.go(scene2)
Using Lottie for Complex Animations:
- Lottie is a library for rendering animations exported from Adobe After Effects.
gradleimplementation 'com.airbnb.android:lottie:3.4.0'
kotlinimport com.airbnb.lottie.LottieAnimationView val animationView: LottieAnimationView = findViewById(R.id.animation_view) animationView.setAnimation("animation.json") animationView.playAnimation()
iOS:
UIView Animations:
- UIView animations allow you to animate properties of views.
swiftUIView.animate(withDuration: 0.3) { self.myView.alpha = 0.5 self.myView.transform = CGAffineTransform(translationX: 0, y: 100) }
Core Animation:
- Core Animation provides a more powerful and flexible animation system.
swiftlet animation = CABasicAnimation(keyPath: "opacity") animation.fromValue = 1 animation.toValue = 0 animation.duration = 0.5 myView.layer.add(animation, forKey: nil)
Using Lottie for Complex Animations:
- Lottie can also be used in iOS for rendering complex animations.
swiftimport Lottie let animationView = AnimationView(name: "animation") animationView.frame = view.bounds view.addSubview(animationView) animationView.play()
Custom Views and Drawing on Canvas in Android
Creating a Custom View:
- Extend the
View
class and overrideonDraw()
.
kotlinclass CustomView(context: Context) : View(context) { private val paint = Paint() override fun onDraw(canvas: Canvas) { super.onDraw(canvas) paint.color = Color.RED canvas.drawCircle(width / 2f, height / 2f, 100f, paint) } }
- Extend the
Using Custom Attributes:
- Define custom attributes in
attrs.xml
.
xml<declare-styleable name="CustomView"> <attr name="circleColor" format="color"/> </declare-styleable>
kotlinclass CustomView(context: Context, attrs: AttributeSet) : View(context, attrs) { private val paint = Paint() private var circleColor: Int = Color.RED init { val typedArray = context.obtainStyledAttributes(attrs, R.styleable.CustomView) circleColor = typedArray.getColor(R.styleable.CustomView_circleColor, Color.RED) typedArray.recycle() } override fun onDraw(canvas: Canvas) { super.onDraw(canvas) paint.color = circleColor canvas.drawCircle(width / 2f, height / 2f, 100f, paint) } }
- Define custom attributes in
Custom UIView and Animations in iOS
Creating a Custom UIView:
- Subclass
UIView
and overridedraw()
.
swiftclass CustomView: UIView { override func draw(_ rect: CGRect) { guard let context = UIGraphicsGetCurrentContext() else { return } context.setFillColor(UIColor.red.cgColor) context.fillEllipse(in: CGRect(x: bounds.midX - 50, y: bounds.midY - 50, width: 100, height: 100)) } }
- Subclass
Using Custom Properties:
- Define custom properties and update the view accordingly.
swiftclass CustomView: UIView { var circleColor: UIColor = .red { didSet { setNeedsDisplay() } } override func draw(_ rect: CGRect) { guard let context = UIGraphicsGetCurrentContext() else { return } context.setFillColor(circleColor.cgColor) context.fillEllipse(in: CGRect(x: bounds.midX - 50, y: bounds.midY - 50, width: 100, height: 100)) } }
Material Design Principles
Material Design is a design language developed by Google, emphasizing clean, bold, and intentional design.
Material Components:
- Use Material Components for consistent UI.
gradleimplementation 'com.google.android.material:material:1.3.0'
xml<com.google.android.material.button.MaterialButton android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button"/>
Elevation and Shadows:
- Use elevation to create a sense of hierarchy.
xml<androidx.cardview.widget.CardView android:layout_width="match_parent" android:layout_height="wrap_content" android:elevation="4dp"/>
Typography and Color:
- Follow Material Design guidelines for typography and color schemes.
xml<style name="Theme.MyApp" parent="Theme.MaterialComponents.DayNight.DarkActionBar"> <!-- Customize your theme here. --> <item name="colorPrimary">@color/primaryColor</item> <item name="colorPrimaryDark">@color/primaryDarkColor</item> <item name="colorAccent">@color/accentColor</item> </style>
Human Interface Guidelines (HIG)
Human Interface Guidelines (HIG) by Apple provide best practices for designing iOS apps.
Consistency:
- Ensure consistency in design and behavior across the app.
swiftlet label = UILabel() label.text = "Hello, World!" label.font = UIFont.preferredFont(forTextStyle: .headline)
Feedback:
- Provide feedback for user actions.
swiftlet alert = UIAlertController(title: "Action Completed", message: "Your action was successful.", preferredStyle: .alert) alert.addAction(UIAlertAction(title: "OK", style: .default, handler: nil)) present(alert, animated: true, completion: nil)
Visual and Motion Design:
- Use animations to enhance user experience but keep them subtle and purposeful.
swiftUIView.animate(withDuration: 0.3, animations: { self.view.alpha = 0.5 })
Additional Tips:
Testing and Iteration:
- Regularly test your UI/UX designs with real users to gather feedback and iterate on your designs.
Performance:
- Ensure that animations and custom views do not hinder performance. Optimize drawing code and use hardware-accelerated techniques where possible.
Accessibility:
- Design with accessibility in mind. Use content descriptions, semantic colors, and ensure your app is usable by people with disabilities.
By mastering advanced UI/UX design principles, implementing animations and custom views, and following design guidelines, you'll be able to create visually appealing and user-friendly applications. Practice designing and coding to enhance your skills in delivering a superior user experience.
- Get link
- X
- Other Apps
Comments
Post a Comment